Monday, November 26, 2012

More Pregenerated Characters

Some two years ago, I wrote up a post containing stats for first-level Skull & Bones characters, including the four classes from the core supplement along with the rogue and barbarian. Since then I've decided to include three other classes from the D&D Player's Handbook--the cleric, fighter and monk. The fighter is meant to be typical of most military forces, while the cleric represents an English minister and the monk is inspired by a Cimaroon trained in Capoeira.

-Nate



Cleric Archetype

Strength 12 (+1)
Dexterity 10 (+0)
Constitution 12 (+1)
Intelligence 10 (+0)
Wisdom 16 (+3)
Charisma 14 (+2)

Background: Religious

Class: Cleric
Level: 1
Special Abilities:
Turn or Rebuke Undead

Fortunes:
Code of Honor

Skills:
Concentration +5, Diplomacy +6, Heal +7, Knowledge (religion) +7

Languages Spoken:
English

Languages Read/Written:
English

Feats:
Combat Casting, Iron Will

Hit Points: 9
Armor Class: 13
(+3 pitch jacket)
Touch: 10
Flat-Footed: 14
Initiative: +0
(+0 Dex)
Speed: 30 ft

Base Attack Bonus: +0
Grapple +1
Attacks:
+1 (1d6+1, cudgel)

Saving Throws:
Fortitude +3
Reflex +0
Willpower +7

Equipment:
Simple clothing
Quarterstaff
Pitch jacket
Bible
171 pieces of eight



Fighter Archetype

Strength 14 (+2)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 10 (+0)
Wisdom 12 (+1)
Charisma 12 (+1)

Background: Military

Class: Fighter
Level: 1
Special Abilities:
None

Fortunes:
Ally, Obligation

Skills:
Climb +6, Jump +6, Survival +3, Swim +6

Languages Spoken:
English

Languages Read/Written:
English

Feats:
Precise Shot, Point Blank Shot, Weapon Focus (cutlass)

Hit Points: 12
Armor Class: 14
(+2 Dex, +3 pitch jacket)
Touch: 12
Flat-Footed: 13
Initiative: +2
(+2 Dex)
Speed: 30 ft

Base Attack Bonus: +1
Grapple +3
Attacks:
+4 (1d6+2, cutlass)
+3 (2d6, long musket)
+3 (2d4, pistol)

Saving Throws:
Fortitude +4
Reflex +2
Willpower +1

Equipment:
Pitch jacket
Tradesman's outfit and boots
Cutlass
Long musket
Pistol
Dozen powder and shot for each
158 pieces of eight


Monk Archetype

Strength 14 (+2)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 10 (+0)
Wisdom 14 (+2)
Charisma 10 (+0)

Background: Slave

Class: Monk
Level: 1
Special Abilities:
Flurry of Blows, Unarmed Strike

Fortunes:
Cause, Enemy

Skills:
Balance +6, Bluff +2, Climb +6, Escape Artist +4, Jump +8, Perform (Dance) +4, Tumble +8

Languages Spoken:
English

Languages Read/Written:
English

Feats:
Acrobatic, Improved Grapple, Improved Initiative

Hit Points: 10
Armor Class: 14
(+2 Dex, +2 Wis)
Touch: 14
Flat-Footed: 14
Initiative: +6
(+2 Dex, +4 Improved Initiative)
Speed: 30 ft

Base Attack Bonus: +2
Grapple +6
Attacks:
+2 (1d6+2, grapple)

Saving Throws:
Fortitude +4
Reflex +4
Willpower +4

Equipment:
Simple clothing
16 pieces of eight

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